Swift 清新的单元格折叠动画类及演示 - FoldingCell

jopen 8年前

FoldingCell

CocoaPods CocoaPods 推ter Travis

shot on dribbbleAnimation

Requirements

  • iOS 8.0+
  • Xcode 7.2

Installation

Just add the FoldingCell.swift file to your project.

or use CocoaPods with Podfile:

pod 'FoldingCell', '~> 0.3'

Solution

Solution

Usage

1) Create a new cell inheriting from FoldingCell

2) Add a UIView to your cell in your storyboard or nib file, inheriting from RotatedView. Connect the outlet from this view to the cell property foregroundView. Add constraints from this view to the superview, as in this picture: 1.1

(constants of constraints may be different). Add the identifier ForegroundViewTop for the top constraint. (This view will be shown when the cell is in its normal state).

3) Add other UIViews to your cell, connect the outlet from this view to the cell property containerView. Add constraints from this view to the superview like in the picture:

1.2

(constants of constraints may be different). Add the identifier "ContainerViewTop" for the top constraint. (This view will be shown when the cell is opened)

Your result should be something like this picture: 1.3

4) Set @IBInspectable var itemCount: NSInteger property is a count of folding (it IBInspectable you can set in storyborad). range 2 or greater. Default value is 2

Ok, we've finished configuring the cell.

5) Adding code to your UITableViewController

5.1) Add constants:

let kCloseCellHeight: CGFloat = *** // equal or greater foregroundView height       let kOpenCellHeight: CGFloat = *** // equal or greater containerView height

5.2) Add property

var cellHeights = [CGFloat]()
 create in viewDidLoad:
override func viewDidLoad() {          super.viewDidLoad()            for _ in 0...kRowsCount {              cellHeights.append(kCloseCellHeight)          }      }

5.3) Override method:

override func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {          return cellHeights[indexPath.row]      }

5.4) Added code to method:

override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {          let cell = tableView.cellForRowAtIndexPath(indexPath) as! FoldingCell            var duration = 0.0          if cellHeights[indexPath.row] == kCloseCellHeight { // open cell              cellHeights[indexPath.row] = kOpenCellHeight              cell.selectedAnimation(true, animated: true, completion: nil)              duration = 0.5          } else {// close cell              cellHeights[indexPath.row] = kCloseCellHeight              cell.selectedAnimation(false, animated: true, completion: nil)              duration = 1.1          }            UIView.animateWithDuration(duration, delay: 0, options: .CurveEaseOut, animations: { () -> Void in              tableView.beginUpdates()              tableView.endUpdates()          }, completion: nil)      }

5.5) Control if the cell is open or closed

override func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath) {            if cell is FoldingCell {              let foldingCell = cell as! FoldingCell                if cellHeights![indexPath.row] == kCloseCellHeight {                  foldingCell.selectedAnimation(false, animated: false, completion:nil)              } else {                  foldingCell.selectedAnimation(true, animated: false, completion: nil)              }          }      }

6) Add this code to your new cell class

override func animationDuration(itemIndex:NSInteger, type:AnimationType)-> NSTimeInterval {            // durations count equal it itemCount          let durations = [0.33, 0.26, 0.26] // timing animation for each view          return durations[itemIndex]      }

Licence

Adaptive tab bar is released under the MIT license. See LICENSE for details.

About

The project maintained by app development agency Ramotion Inc. See our other open-source projects or hire us to design, develop, and grow your product.

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项目地址: https://github.com/Ramotion/folding-cell