Volley拓展框架——Netroid,以及与Volley的差异

jopen 8年前

Netroid是一个基于Volley实现的Android Http库。提供执行网络请求、缓存返回结果、批量图片加载、大文件断点下载的常见Http交互功能。致力于避免每个项目重复开发基础Http功能,实现显著地缩短开发周期的愿景。

功能上的区别:

作为Volley的拓展框架,netroid增加了大文件断点下载,并且netroid的可定制性更强。

实现上的区别:

1. 缓存的处理;

在volley中,缓存的过期时间是通过 ttl 和 softTtl 控制

        /** True if the entry is expired. */          public boolean isExpired() {              return this.ttl < System.currentTimeMillis();          }            /** True if a refresh is needed from the original data source. */          public boolean refreshNeeded() {              return this.softTtl < System.currentTimeMillis();          }

而这两个值的来源是HttpHeaderParser.parseCacheHeaders

public static Cache.Entry parseCacheHeaders(NetworkResponse response) {      long now = System.currentTimeMillis();          long serverDate = 0;      long lastModified = 0;      long serverExpires = 0;      long softExpire = 0;      long finalExpire = 0;      long maxAge = 0;      long staleWhileRevalidate = 0;      boolean hasCacheControl = false;      boolean mustRevalidate = false;          String serverEtag = null;      headerValue = headers.get("Date");      if (headerValue != null) {          serverDate = parseDateAsEpoch(headerValue);      }    headerValue = headers.get("Cache-Control");      if (headerValue != null) {          hasCacheControl = true;          String[] tokens = headerValue.split(",");          for (int i = 0; i < tokens.length; i++) {              String token = tokens[i].trim();              if (token.equals("no-cache") || token.equals("no-store")) {                  return null;              } else if (token.startsWith("max-age=")) {                  try {                      maxAge = Long.parseLong(token.substring(8));                  } catch (Exception e) {                  }              } else if (token.startsWith("stale-while-revalidate=")) {                  try {                      staleWhileRevalidate = Long.parseLong(token.substring(23));                  } catch (Exception e) {                  }              } else if (token.equals("must-revalidate") || token.equals("proxy-revalidate")) {                  mustRevalidate = true;              }          }      }          headerValue = headers.get("Expires");      if (headerValue != null) {          serverExpires = parseDateAsEpoch(headerValue);      }          headerValue = headers.get("Last-Modified");      if (headerValue != null) {          lastModified = parseDateAsEpoch(headerValue);      // Cache-Control takes precedence over an Expires header, even if both exist and Expires is more restrictive.      // 如果服务器返回的header中有Cache-Control字段,则可以按照制定的规则进行设定      if (hasCacheControl) {          softExpire = now + maxAge * 1000;          finalExpire = mustRevalidate                  ? softExpire                  : softExpire + staleWhileRevalidate * 1000;      }       // 若服务器返回的header中包含Expires和Date字段      else if (serverDate > 0 && serverExpires >= serverDate) {          // Default semantic for Expire header in HTTP specification is softExpire.          softExpire = now + (serverExpires - serverDate);          finalExpire = softExpire;      }          Cache.Entry entry = new Cache.Entry();      entry.data = response.data;      entry.etag = serverEtag;      entry.softTtl = softExpire;      entry.ttl = finalExpire;      entry.serverDate = serverDate;      entry.lastModified = lastModified;      return entry;  }

根据上述代码中的中文注释看,若服务器返回的header中没有Cache-Control,Expires,Date等字段,则 ttl 和 softExpire 的值均为默认的0,从而使得缓存永远是过期的,其影响是缓存不仅不能起效,反而每次网络请求都需要更新缓存,最后就是拖累整体性能。

为此,netroid采用expireTime字段替代了 ttl 和 softExpire ,每次发起请求时,需指定过期时间

    // com.duowan.mobile.netroid.Request.java      public void setCacheExpireTime(TimeUnit timeUnit, int amount) {          this.mCacheExpireTime = System.currentTimeMillis() + timeUnit.toMillis(amount);      }        public final boolean shouldCache() {          return mCacheExpireTime > 0;      }

从上述代码看出,若没有设置过期时间时,不会产生缓存

        /** True if the entry is expired. */          public boolean isExpired() {              return expireTime < System.currentTimeMillis();          }            /** True if a refresh is needed from the original data source. */          public boolean refreshNeeded() {              // still unimplemented, might be use a constant like 'refreshTime'?              return this.expireTime < System.currentTimeMillis();          }

2. 网络数据处理;

首先贴一段带注释的代码:

    public NetworkResponse performRequest(Request<?> request) throws VolleyError {          // Determine if request had non-http perform.          // 若该请求不需要访问网络,则直接复写perform方法。使用场景如,加载数据库的数据,或者加载本地图片,使用此框架可以统一处理此类耗时操作          NetworkResponse networkResponse = request.perform();          if (networkResponse != null)               return networkResponse;            long requestStart = SystemClock.elapsedRealtime();          while (true) {              // If the request was cancelled already,              // do not perform the network request.              if (request.isCanceled()) {                  request.finish("perform-discard-cancelled");                  mDelivery.postCancel(request);                  throw new NetworkError(networkResponse);              }                HttpResponse httpResponse = null;              byte[] responseContents = null;              try {                  // prepare to perform this request, normally is reset the request headers.                  // 此方法默认实现为空,若请求有需要预处理的话,该设计也是极好的。使用场景如,在进行大文件断点下载时,需要设置Range头字段,但是网络异常进行retry时就不太好处理range了,但是有这个方法就很简单了                  request.prepare();                    httpResponse = mHttpStack.performRequest(request);                    StatusLine statusLine = httpResponse.getStatusLine();                  int statusCode = statusLine.getStatusCode();                  if (statusCode < 200 || statusCode > 299) throw new IOException();                    // 此方法的默认实现为volley的实现方法,但是可以复写该方法。volley的实现方式是直接把请求到的数据转为byte[],此方式会限制请求的数据量不能太大,否则会OOM。                  // 若下载大文件时,就得复写这个方法,将网络请求的数据流读写到文件,而不是内存                  responseContents = request.handleResponse(httpResponse, mDelivery);                    // if the request is slow, log it.                  long requestLifetime = SystemClock.elapsedRealtime() - requestStart;                  logSlowRequests(requestLifetime, request, responseContents, statusLine);                    return new NetworkResponse(statusCode, responseContents, parseCharset(httpResponse));              } catch (SocketTimeoutException e) {                  attemptRetryOnException("socket", request, new TimeoutError());              } catch (ConnectTimeoutException e) {                  attemptRetryOnException("connection", request, new TimeoutError());              } catch (MalformedURLException e) {                  throw new RuntimeException("Bad URL " + request.getUrl(), e);              } catch (IOException e) {                  。。。              }          }      }

3. 数据请求过程回调;

在volley的实现中,是通过ExecutorDelivery将数据请求的结果回调给调用者。

public interface ResponseDelivery {      /**       * Parses a response from the network or cache and delivers it.       */      public void postResponse(Request<?> request, Response<?> response);        /**       * Parses a response from the network or cache and delivers it. The provided       * Runnable will be executed after delivery.       */      public void postResponse(Request<?> request, Response<?> response, Runnable runnable);        /**       * Posts an error for the given request.       */      public void postError(Request<?> request, VolleyError error);  }

netroid在此基础上增加了一些回调:

public interface Delivery {        /** Posts request finished callback for the given request. */      void postFinish(Request<?> request);        /** Parses a response from the network or cache and delivers it. */      public void postResponse(Request<?> request, Response<?> response);        /**       * Parses a response from the network or cache and delivers it. The provided       * Runnable will be executed after delivery.       */      public void postResponse(Request<?> request, Response<?> response, Runnable runnable);        /** Posts an error for the given request. */      public void postError(Request<?> request, VolleyError error);        /** Posts a cancel callback for the given request. */      void postCancel(Request<?> request);        /** Posts starting execute callback for the given request. */      void postPreExecute(Request<?> request);        /** Posts cache used callback for the given request. */      void postUsedCache(Request<?> request);        /** Posts networking callback for the given request. */      void postNetworking(Request<?> request);        /** Posts request retry callback for the given request. */      void postRetry(Request<?> request);        /** Posts file download progress stat. */      void postDownloadProgress(Request<?> request, long fileSize, long downloadedSize);  }

可以看出,这些回调基本覆盖了请求过程中的关键点,主要是有postDownloadProgress方法,进行回调文件下载进度。

                // com.duowan.mobile.netroid.NetworkDispatcher.java                  request.addMarker("network-queue-take");                  mDelivery.postPreExecute(request);                    // If the request was cancelled already,                  // do not perform the network request.                  if (request.isCanceled()) {                      request.finish("network-discard-cancelled");                      mDelivery.postCancel(request);                      mDelivery.postFinish(request);                      continue;                  }                    // Perform the network request.                  NetworkResponse networkResponse = mNetwork.performRequest(request);                  request.addMarker("network-http-complete");                    // Parse the response here on the worker thread.                  Response<?> response = request.parseNetworkResponse(networkResponse);                  request.addMarker("network-parse-complete");                    // Write to cache if applicable.                  if (mCache != null && request.shouldCache() && response.cacheEntry != null) {                      response.cacheEntry.expireTime = request.getCacheExpireTime();                      mCache.putEntry(request.getCacheKey(), response.cacheEntry);                      request.addMarker("network-cache-written");                  }                    // Post the response back.                  request.markDelivered();                  mDelivery.postResponse(request, response);

从上述代码看出,回调确实很多,若在这些回调中添加太多操作的话,肯定会影响数据请求的速度。

总的来说,netroid相对volley的改进还是不错的,这也是这两天看代码的总结,如有遗漏,后面再补充!

来自: http://blog.csdn.net/brian512/article/details/50499423?ref=myread