Android键盘输出增加按键码

jopen 12年前
     <span style="font-family:'Microsoft YaHei';font-size:16px;">开发过程中免不得需要增加或减少按键码值,在android2.3系统事件处理部分,主要向上层提供统一的按键码(KeyCode),这个按键码是一个整数,在上层的JAVA程序中主要通过这个值来判断系统的实现。</span>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">       这里主要讲android事件的处理过程,需要经过两个转换步骤:</span><span style="font-family:'Microsoft YaHei';white-space:pre;font-size:16px;"> </span></p>    <p><span style="white-space:pre;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><img alt="Android键盘输出增加按键码 " src="https://simg.open-open.com/show/340a604a2895dded20950aa01cf2caee.bmp" width="443" height="382" /></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">  1、键扫描码ScanCode是由linux的Input驱动框架定义的整数类型,可参考input.h头文件 </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">         在步骤一中将其值转换成表示按键的字符串</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">        键盘布局文件(*.kl)将完成第一步的转换,放在/system/usr/keylayout/下面</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">        举例如下:</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">        input.h 中字母键定义:</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">        #define KEY_Q 16<br /> #define KEY_W 17<br /> #define KEY_E 18<br /> #define KEY_R 19<br /> #define KEY_T 20<br /> #define KEY_Y 21<br /> #define KEY_U 22<br /> #define KEY_I 23<br /> #define KEY_O 24<br /> #define KEY_P 25        </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">       而qwert.kl中定义如下:</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">       ScanCode + 字符串值       </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">      key 16    Q<br /> key 17    W<br /> key 18    E<br /> key 19    R<br /> key 20    T<br /> key 21    Y<br /> key 22    U<br /> key 23    I<br /> key 24    O<br /> key 25    P     </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">   2、通过查找KEYCODES数组,将literal字符串转换成value的整型值,即转换到KeyCode值了</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">       片段如下,右边的值是android系统中使用的KeyCode值:(文件路径:frameworks/base/include/ui/KeycodeLabels.h)</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">static const KeycodeLabel KEYCODES[] = {<br /> </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">    ...</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">    { "A", 29 },<br />     { "B", 30 },<br />     { "C", 31 },<br />     { "D", 32 },<br />     { "E", 33 },<br />     { "F", 34 },<br />     { "G", 35 },<br />     { "H", 36 },<br />     { "I", 37 },<br />     { "J", 38 },<br />     { "K", 39 },<br />     { "L", 40 },<br />     { "M", 41 },<br />     { "N", 42 },<br />     { "O", 43 },<br />     { "P", 44 },<br />     { "Q", 45 },<br />     { "R", 46 },<br />     { "S", 47 },<br />     { "T", 48 },<br />     { "U", 49 },<br />     { "V", 50 },<br />     { "W", 51 },<br />     { "X", 52 },<br />     { "Y", 53 },<br />     { "Z", 54 },<br /> </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">    ...</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">};</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">   右边的值在android中定义如下:(文件路径:<span style="font-family:'Microsoft YaHei';font-size:16px;">frameworks/base/include/android/keycodes.h</span>)</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">  /*<br />  * Key codes.<br />  */<br /> enum {</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">     AKEYCODE_A               = 29,<br />     AKEYCODE_B               = 30,<br />     AKEYCODE_C               = 31,<br />     AKEYCODE_D               = 32,<br />     AKEYCODE_E               = 33,<br />     AKEYCODE_F               = 34,<br />     AKEYCODE_G               = 35,<br />     AKEYCODE_H               = 36,<br />     AKEYCODE_I               = 37,<br />     AKEYCODE_J               = 38,<br />     AKEYCODE_K               = 39,<br />     AKEYCODE_L               = 40,<br />     AKEYCODE_M               = 41,<br />     AKEYCODE_N               = 42,<br />     AKEYCODE_O               = 43,<br />     AKEYCODE_P               = 44,<br />     AKEYCODE_Q               = 45,<br />     AKEYCODE_R               = 46,<br />     AKEYCODE_S               = 47,<br />     AKEYCODE_T               = 48,<br />     AKEYCODE_U               = 49,<br />     AKEYCODE_V               = 50,<br />     AKEYCODE_W               = 51,<br />     AKEYCODE_X               = 52,<br />     AKEYCODE_Y               = 53,<br />     AKEYCODE_Z               = 54,</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">   ..</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">};</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">   这里的键值与KeyEvent.java中的值是对应的:(文件路径:frameworks/base/core/java/android/view/KeyEvent.java)</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">      /** Key code constant: 'A' key. */<br />     public static final int KEYCODE_A               = 29;<br />     /** Key code constant: 'B' key. */<br />     public static final int KEYCODE_B               = 30;<br />     /** Key code constant: 'C' key. */<br />     public static final int KEYCODE_C               = 31;<br />     /** Key code constant: 'D' key. */<br />     public static final int KEYCODE_D               = 32;<br />     /** Key code constant: 'E' key. */<br />     public static final int KEYCODE_E               = 33;<br />     /** Key code constant: 'F' key. */<br />     public static final int KEYCODE_F               = 34;<br />     /** Key code constant: 'G' key. */<br />     public static final int KEYCODE_G               = 35;<br />     /** Key code constant: 'H' key. */<br />     public static final int KEYCODE_H               = 36;<br />     /** Key code constant: 'I' key. */<br />     public static final int KEYCODE_I               = 37;<br />     /** Key code constant: 'J' key. */<br />     public static final int KEYCODE_J               = 38;<br />     /** Key code constant: 'K' key. */<br />     public static final int KEYCODE_K               = 39;<br />     /** Key code constant: 'L' key. */<br />     public static final int KEYCODE_L               = 40;<br />     /** Key code constant: 'M' key. */<br />     public static final int KEYCODE_M               = 41;<br />     /** Key code constant: 'N' key. */<br />     public static final int KEYCODE_N               = 42;<br />     /** Key code constant: 'O' key. */<br />     public static final int KEYCODE_O               = 43;<br />     /** Key code constant: 'P' key. */<br />     public static final int KEYCODE_P               = 44;<br />     /** Key code constant: 'Q' key. */<br />     public static final int KEYCODE_Q               = 45;<br />     /** Key code constant: 'R' key. */<br />     public static final int KEYCODE_R               = 46;<br />     /** Key code constant: 'S' key. */<br />     public static final int KEYCODE_S               = 47;<br />     /** Key code constant: 'T' key. */<br />     public static final int KEYCODE_T               = 48;<br />     /** Key code constant: 'U' key. */<br />     public static final int KEYCODE_U               = 49;<br />     /** Key code constant: 'V' key. */<br />     public static final int KEYCODE_V               = 50;<br />     /** Key code constant: 'W' key. */<br />     public static final int KEYCODE_W               = 51;<br />     /** Key code constant: 'X' key. */<br />     public static final int KEYCODE_X               = 52;<br />     /** Key code constant: 'Y' key. */<br />     public static final int KEYCODE_Y               = 53;<br />     /** Key code constant: 'Z' key. */<br />     public static final int KEYCODE_Z               = 54;</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">    ...</span></p>    <p>   <span style="font-family:Microsoft YaHei;font-size:16px;">   如果改动了这里,影响到API则需要调用make update-api<br /> </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">ok,理清楚了以上的转换关系,下面就说一下如何增加按键,以增加gamekey为例:</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">1 、键盘布局文件中增加键,一般是qwery.kl (一定是以*.kl结尾的文件):</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">  key 304 BUTTON_A </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">  <span style="font-family:'Microsoft YaHei';font-size:16px;">key 305 BUTTON_B</span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">  <span style="font-family:'Microsoft YaHei';font-size:16px;">key 306 BUTTON_C</span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">  key 307 BUTTON_X</span><br /> </span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">  <span style="font-family:'Microsoft YaHei';font-size:16px;">key 308 BUTTON_Y</span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">  <span style="font-family:'Microsoft YaHei';font-size:16px;">key 309 BUTTON_Z</span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">  key 315 BUTTON_START</span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">  key 316 BUTTON_MODE</span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><br /> </span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">2、在<span style="font-family:'Microsoft YaHei';font-size:16px;">frameworks/base/include/ui/KeycodeLabels.h中增加KeycodeLabel类型的Code数组</span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">    { "BUTTON_A", 96 },<br />     { "BUTTON_B", 97 },<br />     { "BUTTON_C", 98 },<br />     { "BUTTON_X", 99 },<br />     { "BUTTON_Y", 100 },<br />     { "BUTTON_Z", 101 },</span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">    { "BUTTON_START", 108 },</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">    { "BUTTON_MODE", 110 },      </span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">    目前的2.3系统已经添加</span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><br /> </span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">  3、在<span style="font-family:'Microsoft YaHei';font-size:16px;">frameworks/base/include/android/keycodes.h中增加<span style="font-family:'Microsoft YaHei';font-size:16px;">KeyCode的枚举值</span></span></span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">    AKEYCODE_BUTTON_A        = 96,<br />     AKEYCODE_BUTTON_B        = 97,<br />     AKEYCODE_BUTTON_C        = 98,<br />     AKEYCODE_BUTTON_X        = 99,<br />     AKEYCODE_BUTTON_Y        = 100,<br />     AKEYCODE_BUTTON_Z        = 101,</span></span></span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">    AKEYCODE_BUTTON_START    = 108,<br />     AKEYCODE_BUTTON_MODE     = 110,   </span></span></span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">    <span style="font-family:'Microsoft YaHei';font-size:16px;"> 目前的2.3系统已经添加</span></span></span></span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><br /> </span></span></span></span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">4、JAVA层的keyEvent.java中增加用于java应用程序使用</span></span></span></span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">     略,<span style="font-family:'Microsoft YaHei';font-size:16px;">目前的2.3系统已经添加</span></span></span></span></span></span></span></span></span></span></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><br /> </span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">5、在frameworks\base\core\res\res\values\attrs.xml中增加表示属性的资源文件,添加相应用name="keycode"的attr</span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;">              <enum value="96" name="KEYCODE_BUTTON_A"></enum></span></p>    <p><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">               <enum value="97" name="KEYCODE_BUTTON_B"></enum></span><br /> </span></p>    <p></p>    <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;font-size:16px;padding-top:2px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">               <enum value="98" name="KEYCODE_BUTTON_C"></enum></span><br /> </span></p>    <div style="font-size:16px;">                  <enum value="99" name="KEYCODE_BUTTON_X">     </enum>    </div>    <div style="font-size:16px;">     <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">                <enum value="100" name="KEYCODE_BUTTON_Y"></enum></span><br /> </span></p>     <div>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">                 <enum value="101" name="KEYCODE_BUTTON_Z"></enum></span><br /> </span></p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">        <span style="font-family:'Microsoft YaHei';font-size:16px;">          <enum value="108" name="KEYCODE_BUTTON_START"></enum></span></span></span></p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;">                   <enum value="110" name="KEYCODE_BUTTON_MODE"></enum></span><br /> </span></span></span></p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><span style="font-family:'Microsoft YaHei';font-size:16px;"><br /> </span></span></span></span></p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">ok,完成以上步骤应该就可以使用了。</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"></p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">查找key是否有没有被过滤掉重点确认的地方:</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">1、EventHub.cpp 文件中的getEvent函数</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">    if (iev.type == EV_KEY) {<br />                status_t err = device->layoutMap->map(iev.code,<br />                          & outEvent->keyCode, & outEvent->flags);<br />                LOGV("iev.code=%d keyCode=%d flags=0x%08x err=%d\n",<br />                           iev.code, outEvent->keyCode, outEvent->flags, err);<br />                if (err != 0) {<br />                       outEvent->keyCode = AKEYCODE_UNKNOWN;<br />                        outEvent->flags = 0;<br />                }</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">       }</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">    确认这里转换是否ok了,如果没有则可能*.kl文件中没有添加进去这个键值 </p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"></p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">2、InputReader.cpp文件中的KeyboardInputMapper处理函数process</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">    void KeyboardInputMapper::process(const RawEvent* rawEvent) {<br />     switch (rawEvent->type) {<br />     case EV_KEY: {<br />         int32_t scanCode = rawEvent->scanCode;<br />         if (isKeyboardOrGamepadKey(scanCode)) {<br />             processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode,<br />                     rawEvent->flags);<br />         }<br />         break;<br />     }<br />     }<br /> }<br /> <br /> bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {<br />     return scanCode < BTN_MOUSE<br />         || scanCode >= KEY_OK<br />         || (scanCode >= BTN_GAMEPAD && scanCode < BTN_DIGI);<br /> }</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"></p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">可以在processKey中加打印,确认已通过notifyKey上报键值给android系统了。</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;"> </p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">附加,如何编译生成qwerty.kcm.bin 文件:</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">android为了减少载入时间,并没有使用原始按键表文件,而是将其转换成二进制文件<br /> 转换的工具源代码在android源代码build/tools/kcm目录下,android在编译过程中会<br /> 首先编译转换工具,然后利用转换工具将qwerty.kcm文件转换成qwerty.kcm.bin</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">转换后的二进制文件复制到out/target/product/       <board_name>        /system/usr/keychars        <br /> 目录下,也就是目标平台的/system/usr/keychars目录中。       </board_name></p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">用法:</p>      <p style="padding-bottom:2px;margin:4px 0px;padding-left:0px;padding-right:0px;padding-top:2px;">static int usage()<br /> {<br />     fprintf(stderr,<br />             "usage: kcm INPUT OUTPUT\n"<br />             "\n"<br />             "INPUT   keycharmap file\n"<br />             "OUTPUT  compiled keycharmap file\n"<br />         );<br />     return 1;<br /> }</p>     </div>    </div>