Python的2D游戏开发框架 cocos2d

jopen 12年前
     <p><img title="cocos2d.gif" border="0" alt="cocos2d.gif" src="https://simg.open-open.com/show/a64b9c907181a79eabbd255d9a5c9d23.gif" width="90" height="90" /><br /> cocos2d 是一个 Python 用来开发 2D 游戏和其他图形化交互应用的框架。</p>    <h3>主要特性</h3>    <ul>     <li><strong>界面流程控制:</strong> Manage the flow control between different scenes in an easy way</li>     <li><strong>精灵:</strong> Fast and easy sprites</li>     <li><strong>动作:</strong> Just tell sprites what you want them to do. Composable actions like <em>move</em>, <em>rotate</em>, <em>scale</em> and much more</li>     <li><strong>特效:</strong> Effects like <em>waves</em>, <em>twirl</em>, <em>lens</em> and much more</li>     <li><strong>地图平铺:</strong> Support for rectangular and hexagonal tiled maps</li>     <li><strong>视线:</strong> Move from scene to scene with style</li>     <li><strong>菜单:</strong> Built in classes to create menus</li>     <li><strong>文字渲染:</strong> <em>Label</em> and <em>HTMLLabel</em> with <em>action</em> support</li>     <li><strong>文档完善:</strong> Programming Guide + API Reference + Video Tutorials + Lots of simple tests showing how to use it</li>     <li><strong>内嵌Python解释器:</strong> For debugging purposes</li>     <li><strong>BSD 授权:</strong> Just use it</li>     <li><strong>Pyglet Based:</strong> No external dependencies</li>     <li><strong>OpenGL Based:</strong> Hardware Acceleration</li>    </ul>    <p><strong>项目主页:</strong><a href="http://www.open-open.com/lib/view/home/1326596371249" target="_blank">http://www.open-open.com/lib/view/home/1326596371249</a></p>