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This works as intended on Android, but on iOS the second animation incorrectly rotates the image during the scaling, and then reverts to the appropriate value when the animation completes. You can see this behavior in the gif below:
The text was updated successfully, but these errors were encountered:
I will investigate this. Without looking at it, what comes to my mind is that the rotate and scale transform use the same spots in the affine transform matrix, i.e. UIView.transform property.
The code below chains two animations—one that rotates an image 90 degrees, and a second that scales it to twice its size.
This works as intended on Android, but on iOS the second animation incorrectly rotates the image during the scaling, and then reverts to the appropriate value when the animation completes. You can see this behavior in the gif below:
The text was updated successfully, but these errors were encountered: