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ForkJoinPool-based EventLoopGroup #2250

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trustin opened this issue Feb 20, 2014 · 37 comments
Closed

ForkJoinPool-based EventLoopGroup #2250

trustin opened this issue Feb 20, 2014 · 37 comments
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@trustin
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trustin commented Feb 20, 2014

Idea from @mariusaeriksen.

Imagine that we turn a SingleThreadEventLoop into a Runnable (and also SingleThreadEventExecutor into a Runnable)

class IoWorkerTask implements Runnable {
    void run() {
        selector.select();
        runPendingTasks();
        ..
        pool.scheduleAgain(this);
    }
}

.. and schedule it into a ForkJoinPool.

The advantage of this change is:

  • A user doesn't need his own fork-join pool. (i.e. less context switching)
    • With fair number of parallelism, a user can run both long-running tasks and I/O tasks in the same ForkJoinPool without a hiccup. (i.e. less knobs to play with while achieving same or better performance.)
  • It becomes very easy to implement dynamic migration of a channel between event loops.
    • We can simply stop scheduling the I/O tasks of source/destination event loops during the migration.

The problem of this change is:

  • Our thread model needs update although we will not have a thread safety issue. (e.g. inEventLoop() has to be implemented differently.)
@trustin trustin added this to the 4.1.0.Final milestone Feb 20, 2014
@trustin trustin self-assigned this Feb 20, 2014
@trustin
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trustin commented Feb 20, 2014

Depending on the amount of breakage, we might be able to put this into 4.1+. However, it's almost certain we will have to change the signature of some constructors, so 5.0 might be a better target. Doing some prototyping will give us a better idea.

@He-Pin
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He-Pin commented Feb 20, 2014

Play is using ForkJoinPool

@normanmaurer
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@trustin could you give some more details on how you would ensure the Channel is always handled with the same Thread ?

@normanmaurer
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@trustin could you answer my question if you have 5 minutes... would really like to understand it in a better way. Thanks buddy!

@buchgr
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buchgr commented Mar 23, 2014

@normanmaurer I believe the reason why a channel will always be handled by the same thread is that "Subtasks generated in tasks run by a given worker thread are pushed onto that workers own deque." (Source: http://gee.cs.oswego.edu/dl/papers/fj.pdf). So if an event loop keeps submitting itself for execution it will never be the case that a thread is idle with an empty queue and thus the work stealing mechanism should not be triggered.

@trustin I would also please be interested in the rationale behind choosing a ForkJoinPool (with asyncMode=true), as this concerns my GSoC proposal :).

My understanding is that the main feature of a ForkJoinPool is its support for work stealing, however (if I understood the proposed implementation correctly) in Netty there will always be exactly one task per thread and that is the event loop resubmitting itself for execution. So work stealing is not an interesting use case, on the contrary it might be rather toxic considering Netty's thread model.

Why not keep the current implementation and use a ThreadPoolExecutor (specifically Executors.newSingleThreadExecutor()) for each event loop?

Thanks!

@normanmaurer
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@jakobbuchgraber Thanks... yeah this makes sense now but I wonder how this will be any better then just do what you suggest and use a ThreadPoolExecutor. So @trustin please enlighten us ;)

@mariusae
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Among other things, of which I am happy to elucidate, a big advantage of using FJ or a similar mechanism here is to allow for managed blocking.

On Mar 23, 2014, at 11:48, Norman Maurer notifications@github.com wrote:

@jakobbuchgraber Thanks... yeah this makes sense now but I wonder how this will be any better then just do what you suggest and use a ThreadPoolExecutor. So @trustin please enlighten us ;)


Reply to this email directly or view it on GitHub.

@normanmaurer
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@mariusaeriksen ah I see... Makes more sense now :) Did you benchmark a prototype yet (in netty or finagle) or was it just an idea?

Thanks for chime in

@buchgr
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buchgr commented Mar 23, 2014

@mariusaeriksen It would be extremely nice if you would explain your thinking a bit more :). Also, what would be the main use case for FJ.ManagedBlocker?

@mariusae
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Let me reply to a few different issues here.

First, I don’t think Netty should actually do any pool management/scheduling directly — what I suggested to @trustin was more a rephrasing of the selector loops so that they are amenable to a third-party (e.g. finagle) to schedule them in whatever manner is appropriate. In other words: the proposal is to separate Netty from scheduling of threads, and the suggestion is to make each run of the select loop a “task.”

@normanmaurer said:

@trustin could you give some more details on how you would ensure the Channel is always handled with the same Thread ?

The idea here is actually to avoid this altogether. We can ensure that a channel belongs to a single selector, but that should be the extent of the guarantees afforded to Netty. Being able to migrate channels between selectors would be a bonus.

Now let me try to motivate this a little more. Not being able to block in a Netty-managed is a giant abstraction leak, and also substantially complicates the cost model for programs. We’d like to strike a better balance: it should be o.k. to block, at some expense.

Secondly, we have a number of applications for which work distribution is highly modal. There’s either very cheap work, or very expensive work. In the current arrangement, with threads pinned, we get a lot of head-of-line blocking, for even infrequent expensive tasks. This has undue systemic effects: for example, while a thread is handling an expensive task, a timeout may trigger, which might cause a perfectly good request to fail, causing elevated error rates. You might say: but those tasks should be handled by a separate thread pool! See my above comment: in large software, we don’t have a good enough grip of our cost models — indeed, the cost of a request may not even be apparent until very late in the process, complicating scheduling even further.

In other words, manually managing computational resources does not scale.

Furthermore, down the line there will be support in Linux for user-kernel space thread scheduling. This is inherently compatible with the model proposed above, and would allow us to handle all blocking, not just managed blocking, cheaply.

@buchgr
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buchgr commented Mar 24, 2014

that makes sense. thanks @mariusaeriksen .

On a lower level view, would this mean that we have to manually put memory barriers in place for custom fields in ChannelHandlers to be visible to other threads or does the FJ framework take care of this?

@trustin
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trustin commented Mar 24, 2014

What @mariusaeriksen says is basically about allowing a user to dictate whatever thread scheduling he or she wants. We currently can't do that because we create threads for the user. We should instead let the user create threads and decide which thread to run the I/O loop.

To make this happen, an I/O event loop has to be transformed into a Runnable or a fork-join managed block.

Because most users don't want such a mighty power to control everything, we should provide the default thread pool (or scheduler) implementation that yields the same behavior with the current Netty thread model, but an advanced user like Finagle will want to implement its own scheduler for full control.

@mariusaeriksen, please feel free to correct me if I understood incorrectly.

I believe this will introduce quite a bit of core changes in Netty, but it shouldn't be difficult to make the changes.

I also think it's OK even if the scheduler (ForkJoinPool or whatever that is) runs the I/O task from different threads for each run as long as the handler methods are invoked in correct order and the visibility problems are ensured by the scheduler. Actually, we won't have any visibility issues with almost any thread pool implementations we got today.

@trustin
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trustin commented Mar 27, 2014

From the implementation perspective, I think we can achieve this like the following:

Step 1. Convert all SingleThreadEventLoop implementations such as NioEventLoop into Runnables that schedules themselves again. SingleThreadEventLoop needs quite a bit of changes. Perhaps it is safe to rename it to 'AbstractEventLoop' because it's agnostic to any thread model. Also, make the EventLoop implementations public so that a user can schedule it by themselves. At this point, a user like Marius can use his own scheduler and plug Netty's event loop into it.

Misc. idea: Instead of making an EventLoop a Runnable, we could just add a method like 'asRunnable()'. This way, an ordinary user will not see 'run()' method which they should never call by themselves.

Step 2. Modify MultithreadedEventLoopGroup and its subclasses such as NioEventLoopGroup so that it works with the changes made in the step 1. Internally, MultithreadedEventLoopGroup could use ForkJoinPool, but it's not absolute necessity (because at step 1 we made this completely customizable by a user.)

Things to consider:

  1. Currently, EventLoop is an EventLoopGroup, which sounds like an awkard relationship. We could make EventLoop belongs to EventLoopGroup and EventLoop is not an EventLoopGroup anymore.

  2. Backward compatibility: Because we did not expose most EventLoop implementations as public classes, most users will not see a major compatibility issue. EventLoop still extends ScheduledExecutorService. When an EventLoop is terminated, it will not terminate its thread anymore because it is just a task. Instead, it could stop rescheduling itself.

  3. EventExecutor and EventExecutorGroup - maybe all the changes mentioned above should start from these two types.

@trustin trustin modified the milestones: 5.0.0.Alpha2, 4.1.0.Final Mar 27, 2014
@trustin
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trustin commented Mar 27, 2014

Bootstrap and ServerBootstrap require some change. For example, a user could:

serverBootstrap.group(bossGroup, workerGroup)

or:

serverBootstrap.loop(bossLoop, workerGroup)

and for client:

bootstrap.group(workerGroup)

or:

bootstrap.loop(anotherChannel.eventLoop());

group() could be a shortcut to loop(bossGroup.next(), workerGroup)

This is primarily because EventLoop and EventExecutor aren't EventLoopGroup and EventExecutorGroup anymore.

@trustin
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trustin commented Mar 28, 2014

This idea makes me think:

  • channel deregistration is not difficult anymore.
  • our changes in master that made event loop final in AbstractChannel need to be reverted to get this done. However, reverting that change at this point is going to be very difficult. It might be much easier to fork 4.1 and apply missing features only and force-push to master.

Thoughts?

@normanmaurer
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If we ca make it happen without force-push I would prefer it. Force push is a mess as we rewrite the history

Am 28.03.2014 um 06:12 schrieb Trustin Lee notifications@github.com:

This idea makes me think:

channel deregistration is not difficult anymore.
our changes in master that made event loop final in AbstractChannel need to be reverted to get this done. However, reverting that change at this point is going to be very difficult. It might be much easier to fork 4.1 and apply missing features only and force-push to master.
Thoughts?


Reply to this email directly or view it on GitHub.

@trustin
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trustin commented Mar 28, 2014

We can do that of course with a giant revert patch + re-application commits.

@normanmaurer
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At least this would keep history etc... Maybe we should see how much effort it take and if it turns out to be too complicated fallback to force the push. WDYT?

Am 28.03.2014 um 09:21 schrieb Trustin Lee notifications@github.com:

We can do that of course with a giant revert patch + re-application commits.


Reply to this email directly or view it on GitHub.

@buchgr
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buchgr commented Mar 28, 2014

what was the issue with deregister in the first place? http://netty.io/wiki/new-and-noteworthy-in-5.x.html#wiki-h3-4

@normanmaurer
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@jakobbuchgraber we thought it is pretty hard to manage correct event order etc. I think this is not the case anymore with the proposed changes.

normanmaurer pushed a commit that referenced this issue Apr 24, 2014
Motivation:

Due to the complexity of handling deregistration and re-registration of
a channel, we previously decided to remove the deregister() operation
completely to simplify our code.  However, we realized that it shouldn't
be that complicated to implement it during our discussion about making
I/O scheduling more flexible and more customizable [1], and thus the
removal of deregistration and re-registration is unnecessary now.

Modification:

- Revert commit c149f4b
- Revert commit e743a27
- Make some additional adjustments

Result:

- deregister(), fireChannelUnregistered(), and channelRegistered() were
  added back..
- Channel constructors do not require an EventLoop anymore.

[1] #2250
trustin added a commit that referenced this issue Apr 25, 2014
Motivation:

As discussed in #2250, it will become much less complicated to implement
deregistration and reregistration of a channel once #2250 is resolved.
Therefore, there's no need to deprecate deregister() and
channelUnregistered().

Modification:

- Undeprecate deregister() and channelUnregistered()
- Remove SuppressWarnings annotations where applicable

Result:

We (including @jakobbuchgraber) are now ready to play with #2250 at
master
trustin added a commit that referenced this issue Apr 25, 2014
Motivation:

As discussed in #2250, it will become much less complicated to implement
deregistration and reregistration of a channel once #2250 is resolved.
Therefore, there's no need to deprecate deregister() and
channelUnregistered().

Modification:

- Undeprecate deregister() and channelUnregistered()
- Remove SuppressWarnings annotations where applicable

Result:

We (including @jakobbuchgraber) are now ready to play with #2250 at
master
trustin added a commit that referenced this issue Apr 25, 2014
Motivation:

As discussed in #2250, it will become much less complicated to implement
deregistration and reregistration of a channel once #2250 is resolved.
Therefore, there's no need to deprecate deregister() and
channelUnregistered().

Modification:

- Undeprecate deregister() and channelUnregistered()
- Remove SuppressWarnings annotations where applicable

Result:

We (including @jakobbuchgraber) are now ready to play with #2250 at
master
@mariusae
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All of this sounds good to me. Excited to see this being worked on!

@normanmaurer
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@mariusaeriksen same here... I will mentor @jakobbuchgraber during GSOC and so help him to move forward with it.

@sgossard
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I've recently been struggling to migrate channels to different event loops in 4.0 and wound up digging through the open issues to see what is going on with deregister/register.

I work on a product that uses Netty under the covers to aggregate multiple backend databases connections and expose a virtual database on frontend sockets. Our workloads aren't as modal as what @mariusaeriksen has described, but the pinned threads are a performance/manageability issue for us.

It is counter-intuitive, but having the event loop pinned to a channel to avoid locking, queuing, context switching, etc... actually makes it harder for us to avoid doing these things. Which channels we can use together without locking becomes fixed at channel construction time, and we either have to add locks/atomics/queues to everything so it all works with multiple event loops in play, or we have to organize our work around event loops, creating arenas/pools based on the loops.

Anyway, I'm super happy to see a split between threading and netty core. I realize most users won't care, but it will make my life much better.

Uh, short version: +1. :P

@buchgr
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buchgr commented May 16, 2014

@sgossard thanks for your input. I appreciate it. 👍

Which channels we can use together without locking becomes fixed at channel construction time

What's the criteria? How does your netty app make the decision?

@sgossard
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Sorry, my previous post made it sound like we dynamically choose between using locks or arenas.

Our previous design used JDBC pooling on the backend, which required multiple threads to process backend connections in parallel. The JDBC driver we were using buffered resultsets in memory which really didn't scale, so we adapted the backend pools to make DB calls via Netty. Our adoption of Netty has been iterative, so our current design still uses multiple event loops and locking/atomics/queuing to ensure thread safety.

We are looking to improve our performance and scalability by reducing thread synchronization. Given the existing Netty 4.x threading model, we were considering setting up separate arenas in our backend pools for each event loop, but that was going to require us to make significant changes. I'm excited about the design proposed here, because migrating a channel to a different event loop is much more natural in our existing design.

@buchgr
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buchgr commented Jun 18, 2014

So I modified Netty to use a ForkJoinPool (FJP) instead of pinned threads [3]. The performance seems to be the same [1], so far so good!

I had a discussion with @normanmaurer earlier today where we talked about the granularity of the parallelism that we would like to introduce with this change. The current implementation keeps everything the same, in that each eventloop is a task that submits itself to the FJP. (Is that good enough for Finagle's use case @mariusaeriksen? Would be great if you could chime in.)

However, in order for Netty to be able to use FJP features like managed blocking and work stealing, we need to increase that granularity level while at the same time keeping the guarantee that a Channel will only ever be used by one thread at any point in time. Ideally, that would mean that we can submit tasks, that are currently executed by Netty's eventloop, directly to the FJP. That would most certainly break the guarantees of Netty's programming model though.

One idea by @normanmaurer is to make each Channel a task, that has a local task queue [2]. We can then submit each Channel to the FJP individually without having to worry about any concurrency issues. This would also mean that every I/O-Event becomes a task that gets scheduled into its Channel's task queue. The advantage of this approach is that a user could use managed blocking on a per Channel basis (without blocking the whole eventloop) and also the FJP might be able to use work stealing. Furthermore, this would make deregistration of Channels real simple, because we would not have to worry about migrating tasks between eventloops. Instead a call to deregister would simply create a DeregistrationTask on the Channels task queue. Since all operations on the Channel are tasks in its own queue, no additional logic is required.

Also, @trustin could you please explain in some detail what you had in mind when you wrote

channel deregistration is not difficult anymore.

Was it what I just explained?

WDYT? Thanks.

[1] https://gist.github.com/normanmaurer/987992648523c0fbe16d
[2] https://gist.github.com/normanmaurer/368e34696447261c98ff
[3] buchgr@7f671cc

@normanmaurer
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@jakobbuchgraber one small correction here:

My idea was not that every I/O event becomes a task but more all events that are not triggered from the EventLoop itself (like it is now) + register and deregister all the time.

@mariusae
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Granularization is a bit tricky.

Tasks that are too fine-grained can end up producing a lot of scheduling overhead, while you loose opportunities for parallelism and fine-grained managed blocking for tasks that are too coarse.

My opinion is this: separate mechanism from policy. Netty should not be opinionated about this, but rather let the user choose. One way to do this is to create an executor abstraction which is well-defined and which must provide certain guarantees. The default implementation should probably just be pinned threads as today.

It's very important (for my use, at least) that Netty provide a means by which the user injects the actual executor.

@normanmaurer normanmaurer assigned normanmaurer and unassigned trustin Jun 24, 2014
@normanmaurer
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@trustin can you also chime in ?

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trustin commented Jun 26, 2014

@normanmaurer will do. didn't have a chance to read the code yet.

@buchgr
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buchgr commented Jun 26, 2014

@trustin
In my opinion, the code is not that interesting at the moment. Basically, the SingleThreadEventExecutor.run()method calls executor.execute(runable) at the end. Conceptually, that's all that changed. So @mariusaeriksen can now plug Finagle's FJP into Netty and thus save creating a few threads, but I would argue that this change brings little to no benefit to Netty itself, because things like managed blocking and work stealing aren't applicable:

  • If one managed blocks in a ChannelHandler or a scheduled task the whole EventLoop stops.
  • There is one Runable per EventLoop, so the number of tasks is quite manageable and the work stealing mechanism never kicks in.

If that's good enough we are done. However, what @normanmaurer and I discussed was whether it would make sense to decouple Netty's task execution from the EventLoop and make it per Channel instead. That would still be compatible with the programming model introduced in Netty 4 and if a task blocks, only a single Channel gets blocked WITHOUT affecting the others.

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trustin commented Jun 27, 2014

Having a per-channel task queue sounds very interesting. It will indeed make the channel migration extremely simple, which is awesome. Also, we can exploit the full potential of managed blocking.

However, I guess it will have its own challenges:

  • memory usage of each task queue, because the per-channel queue has to be a thread-safe MPSC queue, which takes quite a bit of space comparing to thread-unsafe queues.
  • dealing with potential starvation of I/O tasks when per-channel queue has a lot of tasks to handle. We currently have a property called 'I/O ration'. How could we achieve something similar?
  • Currently, the task that calls Selector.select() invokes the channel pipeline directly. How would you achieve the same behavior after the change? If we cannot, can we keep the latency at the same level?

Perhaps we could keep the current behavior (i.e. event loop task invokes pipeline directly) and use an alternative ChannelHandlerInvoker implementation to achieve the proposed behavior? i.e. A ChannelHandlerInvoker implementation that does not perform a direct invocation but just submits a task (or a channel) to FJP.

@buchgr
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buchgr commented Jul 7, 2014

@normanmaurer and I were in a meeting earlier today and we think that it's best not to have a task queue per Channel, but to stick with the current implementation of one queue per event loop with each event loop being a task that gets scheduled in the ForkJoinPool.

Some of the reasons for this are:

  • Being able to managed block in a ChannelHandler is not beneficial to the majority of Netty's users: In order to maintain performance (i.e. avoid spawning lots of threads, acquiring locks, ...) it can only be used by a very small number of channels at the same time and more importantly it does not fit into Netty's non-blocking programming model. Also, this does not mean that developers can't use managed blocking at all. One can simply inject a ForkJoinPool into a ChannelHandler and directly submit tasks to it.
  • Identifying the channels that have tasks in their queue after a selector wakeup is costly, as we would have to maintain a set of all channels which have tasks. This would have to be updated continuously.
  • As @trustin mentioned, there is a good chance that the overall latency will increase. In the select cycle the NioEventLoop would first create and queue a pile of tasks (one task per channelRead) and only start executing the first task after all tasks were created. This is a property of the ForkJoinPool in that it enqueues tasks in and executes them from a threadlocal queue.

buchgr added a commit to buchgr/netty that referenced this issue Aug 9, 2014
Motivation:

Prior to this commit, Netty's non blocking eventloops
were each assigned a fixed thread by which all of the
eventloop's i/o and compute work would be performed.

While this is a fine approach for most users of Netty,
some advanced users require more flexibility in
scheduling the eventloops.

Modifications:

Remove all direct usages of Threads in MultithreadEventExecutorGroup,
SingleThreadEventExecutor et al., and introduce an Executor
abstraction instead.

The way to think about this change is, that each
iteration of an eventloop is now a task that gets scheduled
in a ForkJoinPool.

While the ForkJoinPool is the default, one also has the
ability to plug in his/her own Executor (aka thread pool)
into a EventLoop(Group).

Result:

Netty hands of thread management to a ForkJoinPool by default.
Users can also provide their own thread pool implementation and
get some control over scheduling Netty's eventloops.
buchgr added a commit to buchgr/netty that referenced this issue Aug 11, 2014
Motivation:

Prior to this commit, Netty's non blocking eventloops
were each assigned a fixed thread by which all of the
eventloop's i/o and compute work would be performed.

While this is a fine approach for most users of Netty,
some advanced users require more flexibility in
scheduling the eventloops.

Modifications:

Remove all direct usages of Threads in MultithreadEventExecutorGroup,
SingleThreadEventExecutor et al., and introduce an Executor
abstraction instead.

The way to think about this change is, that each
iteration of an eventloop is now a task that gets scheduled
in a ForkJoinPool.

While the ForkJoinPool is the default, one also has the
ability to plug in his/her own Executor (aka thread pool)
into a EventLoop(Group).

Result:

Netty hands of thread management to a ForkJoinPool by default.
Users can also provide their own thread pool implementation and
get some control over scheduling Netty's eventloops.
trustin pushed a commit that referenced this issue Aug 11, 2014
Related issue: #2250

Motivation:

Prior to this commit, Netty's non blocking EventLoops
were each assigned a fixed thread by which all of the
EventLoop's I/O and handler logic would be performed.

While this is a fine approach for most users of Netty,
some advanced users require more flexibility in
scheduling the EventLoops.

Modifications:

Remove all direct usages of threads in MultithreadEventExecutorGroup,
SingleThreadEventExecutor et al., and introduce an Executor
abstraction instead.

The way to think about this change is, that each
iteration of an eventloop is now a task that gets scheduled
in a ForkJoinPool.

While the ForkJoinPool is the default, one also has the
ability to plug in his/her own Executor (aka thread pool)
into a EventLoop(Group).

Result:

Netty hands off thread management to a ForkJoinPool by default.
Users can also provide their own thread pool implementation and
get some control over scheduling Netty's EventLoops
@buchgr
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buchgr commented Aug 12, 2014

can be closed?

@normanmaurer
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Yes ... Just link to the PR

Am 12.08.2014 um 13:02 schrieb Jakob Buchgraber notifications@github.com:

can be closed?


Reply to this email directly or view it on GitHub.

@buchgr
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buchgr commented Aug 12, 2014

That's the pull request that resolved this issue: #2681

@Scottmitch
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Closing - Cleaning up 5.0.0.Alpha2 release assignments. Let me know if this is in error....

pulllock pushed a commit to pulllock/netty that referenced this issue Oct 19, 2023
Motivation:

As discussed in netty#2250, it will become much less complicated to implement
deregistration and reregistration of a channel once netty#2250 is resolved.
Therefore, there's no need to deprecate deregister() and
channelUnregistered().

Modification:

- Undeprecate deregister() and channelUnregistered()
- Remove SuppressWarnings annotations where applicable

Result:

We (including @jakobbuchgraber) are now ready to play with netty#2250 at
master
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