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Introduction

The goal of crapLoader is to loads ads, widgets or any javascript-code with document.write in it. The recommended solution is to use iframes for third-party content, but this is not always possible. Normally document.write prevents you from loading a script asynchronously, but this lib hijacks document.write and delegates the content loaded from each script into the correct position.

Features

  • Load (almost) any third-party script asynchronously
    • Does not block rendering of your page
      • Your visitors see your content earlier
      • DOMContentLoaded (a.k.a. $(doc).ready ) and window.onload triggered earlier
    • Load the banners in parallel! Except in IE ;(
      • Banners loads faster (at least in theory)
  • Handles recursive scripts
    • Inline and external javascript
    • Inline and external vbscript
  • Buffer document.write, flush on script load event
    • Handles document.getElementById from the buffer
  • Tested (manually) in IE 6-10, latest Firefox, Chrome, Safari, Opera

Disadvantages

  • You never know for sure that all ads will load correctly
  • Ads might circumvent by getting a clean doc.write from an iframe
    • Possible to stop, but won't
  • Using this script might violate the terms of your ad provider
  • You can't use document.write in your own scripts, but why would you?!?
  • document.getElementById will be a tad slower until all scripts loaded with crapLoader are finished loading

Simple usage

Usually banners are included with document.write("<script src='...'></script>"). Instead call crapLoader.loadScript with the same url as you had in the src attribute, and the DOM id of the element where you want the content:

<script type="text/javascript" src="crapLoader.js"></script>

<div id="banner1"></div>
<script type="text/javascript">
    crapLoader.loadScript("http://foo.bar/ad1.js", "banner1");
</script>

<div id="banner2"></div>
<script type="text/javascript">
    crapLoader.loadScript("http://foo.bar/ad2.js", "banner2");
</script>

This will load the scripts in parallel and put the document.write-output into the corresponding div.

Run local function

Sometimes you need to run code that doesn't directly get loaded from an external source, but may need to call functions from a third-party script. Those functions may do document.write. Using runFunc will apply the same logic on a function as loadScript does.

crapLoader.runFunc(function() {
    evilFunctionThatMayCallDocumentWrite();
}, "my-dom-id");

Advanced usage

First you have to hijack document.write. It should only be called once even if you load multiple scripts. You can do it before or after page load, but it has to be before you load the scripts that use document.write. In simple mode crapLoader will automatically hijack the document.write and writeln method. If you want to hijack earlier or set global uptions, you must call hijack yourself.

crapLoader.hijack({        /* Hijacks write, writeln and getElementById */
    debug: true,           /* Logs debug output to the console */
    parallel: false        /* Load in parallel or sequential? default true */
});

Then you must use crapLoader to load each script and supply a container id for the output from document.write.

<script type="text/javascript" src="crapLoader.js"></script>

<div id="banner1"></div>
<div id="banner2"></div>
<script type="text/javascript">
    crapLoader.loadScript("http://foo.bar/ad1.js", "banner1", {
        succsess: function() {
            if( !$("#banner1 img").is("[src $= 1px.gif]") ) { // if not an empty gif
                $("body").addClass("dominance");              // it's a dominance ad!
            }
        }
    });
    crapLoader.loadScript("http://foo.bar/ad2.js", "banner2", {
        charset: "iso-8859-1"
    });
</script>

crapLoader.handle

This is what loadScript and runFunc use internally. It only have one parameter with an option litteral. Here are all the options and default values.

crapLoader.handle({
    func:       undefined,  // Function that results in document.write. Overrides src options.
    src:        undefined,  // URL of the external script to load. Won't load if func is specified.
    charset:    undefined,  // Script charset for injected scripts.
    success:    undefined,  // Callback function when the all scripts (recursively) for this banner is finished loading.
    timeout:    3000        // Load timeout for the injected scripts.
});

Stability

crapLoader can handle more than any other open-source document.write hack that I've found, but I'm sure there are plenty of edge-cases it does not handle (yet). If you find something crapLoader can't handle please open a new issue with a unit test or a reproducible standalone example.

crapLoader has been used in production for one of Norways most used websites since June 2011.

Use at your own responsibility! Murpy's laws apply

Alternatives

See my collection of document.write bookmarks on Delicious: http://www.delicious.com/gregersrygg/document.write

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Asynchronous script loader/runner for ads, widgets and other third-party content

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